EA has announced the next entry in its long-running driving series Need for Speed.
Need for Speed: The Run launches on 3DS, PC, PlayStation 3, Wii and Xbox
360 in Europe on 17th November, and in North America on 15th November.
The focus reverts to the world of underground racing, set against the
backdrop of a high-speed race across the US from San Francisco to New
York.
Development duties are being taken care of by Black Box, which helmed
the franchise from 2002 to 2008, creating seven consecutive yearly
updates including NFS Underground and NFS Most
Wanted. "EA Black Box
will spend more than two years of development time on The Run to make
sure this is the most action packed and finest cinematic racing
experience in NFS history," EA said.
Need for Speed: The Run takes advantage of DICE's new Frostbite 2.0
engine, used in forthcoming first-person shooter Battlefield 3.
Criterion's social competition service Autolog, a series staple since 2010's superb Hot Pursuit, returns.
EA's first teaser for the game is below, and shows some of the
environments on offer. There's a pleasing mix of locations, despite the
switch to real-world surroundings after Hot Pursuit's fictional Seacrest
County. Dense urban traffic, arid desert plains and icy mountain passes
feature, with races apparently split into smaller legs spanning the
width of North America.
The game's "Hollywood movie style" story is hinted at. An attractive
young woman swerves in a city environment, seemingly pursued by police.
There's even a glimpse of cops chasing an escaping figure on foot.
Intercut are shots of a driver waking in an upturned vehicle, suspended in his seat as a train ploughs towards him. Mysterious.
EA promises "immersive storytelling" and "cutting edge performances" depicting "a world with no speed limits, rules or allies".
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