With Homefront out this week predicting how a unified Korea might just turn the U.S. into an occupied nation, it became clear to us how international relations can affect the gaming industry.
Gone are the days of all FPSes being either World War II or sci-fi; in
the new milennium, developers are on the hunt for enemies that are
speculative but still plausible. Either they're rooted in real-life
global hotspots (this spring's SOCOM 4 takes place around the
shipping lanes of Southeast Asia), or they bring favorite punching bags
into the future. Whether it's mercenaries, guerillas, or just insane
despots, gamers find themselves fighting against enemies the world
over—so we rounded up 20 shooters from the past 10 years and plotted who
exactly developers are singling out. Say hi to the bad guy!
http://www.complex.com/video-games/2011/03/video-game-villain-map
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